Route scope at a glance
StartsOpening camp on the Isle of Neasied. Checkpoint 1
Next gateMask, lens and six sigils inside Deimpo Mausoleum. Gate checklist
Not covered yetA room-by-room Mausoleum route, all sigil locations and later areas. Earlier boss guides
Stuck?Match what you have to your next objective. Where to go next
Coverage and version: the early route uses TechRaptor’s October 30 walkthroughs and Gamer Guides’ October 31 video. The added Mausoleum gate checklist uses November 1–2 player reports, with item names and functions checked against published game screenshots on November 4. It is not an end-to-end walkthrough or our own PC 1.01.03 playtest. Expect route and boss spoilers.
Where should I go next?
| If you have… | Your next objective |
|---|---|
| No throwing weapon | Collect and equip the coastal Dagger Belt. |
| The shrine gate is locked | Retrieve the key from the Crypt. |
| Endu, but cannot cross the western bridge | Find the second Wind Gem for a two-dash crossing. |
| Reached Obmuer, but its door is sealed | Collect the four exterior Triangular Slates. |
| A three-key door blocks your search | Use the single-key main route and return to optional treasure later. |
| Dagoom’s door is sealed | Defeat the three Royal Guards. |
| Dagoom defeated, Tower still closed | Complete the outdoor beacon loop. |
| Inside the Tower, Archives locked | Follow the numbered gargoyles and staircase route. |
| Necronomicon defeated | Use acid daggers on the route-blocking flesh. |
| Inside the Mausoleum, but the boss door stays sealed | Equip the mask with its green lens and dispel the six sigils. |
Rest and saving are separate actions at a Crystal Monument. Save after important pickups and before a boss; see saving and retry basics. An achievement unlock rate is not evidence for a required route order.
1. Camp, first save and Dagger Belt
Objective: Get a repeatable ranged attack before committing to the underground route.
- Accept Commander Ekonta’s Rusted Short Sword, break the camp barricade and save at the Crystal Monument.
- Follow the coastal route to the offshore wreckage and collect the Dagger Belt. Equip it; its throwing charges recover over time.
- The ruined tower near the opening monument holds the Rusted Spear. Its retreating secondary attack gives you another way to create space.
Before moving on: Sword equipped, first manual save made, Dagger Belt ready.
Source: TechRaptor / Robert N Adams: Isle of Neasied walkthrough (October 30, 2026).
2. Crypt and Endu Shrine Gate Key
Objective: Open the shrine using the key from the underground dungeon.
- Take the uphill route northwest of the first monument. In the lower clearing, use throwing daggers on the diamond targets beside the doors.
- Open the return shortcut as well as the dungeon entrance. Inside, collect the Wooden Club from the northern room before descending farther.
- Take the Endu Shrine Gate Key from the lower chamber’s central shrine. The far-side elevator returns toward the first monument; save the key before attempting the boss.
Before moving on: Shrine key recorded in a manual save.
Source: TechRaptor / Robert N Adams: Isle of Neasied walkthrough (October 30, 2026).
3. Shrine Guardian, Endu and the shop
Objective: Unlock Wind Dash and the merchant connection.
- Return to the gated shrine near the coast and use the key. Prepare healing before entering the Guardian encounter.
- After winning, interact with the fallen Guardian for the Stone Duck Figurine, then collect Holy Sword Endu beyond the fight.
- Return to a Crystal Monument with the figurine to reach the shop. Endu supplies the air dash needed for the next crossings.
Before moving on: Endu collected; Stone Duck Figurine obtained.
Shrine Guardian attack cues and preparation · what the shop sells and how to return to it.
Source: TechRaptor / Robert N Adams: Isle of Neasied walkthrough (October 30, 2026).
4. Azure Torch, another Wind Gem and the western bridge
Objective: Prepare the Tower unlock while opening the route to Obmuer Temple.
- Visit the Tower of Knowledge approach to collect the Azure Torch. Its entrance requires three outdoor beacons, so a closed Tower door is expected at this stage.
- From Cemetery Precipice, follow the raised eastern route and broken towers to the second Wind Gem. The extra charge lets you chain two air dashes.
- Use the blue lantern and broken-stairway route to reach an outdoor gargoyle beacon; strike its mouth with the Azure Torch.
- Return toward Knight’s Encampment and cross the broken bridge southwest of the nearby tower with two air dashes. Save at Aganmi’s Camp on the Temple side.
Before moving on: Azure Torch and two dash charges; Aganmi’s Camp reached.
Source: TechRaptor / Robert N Adams: Isle of Neasied walkthrough (October 30, 2026).
5. Four Triangular Slates open the Temple
Objective: Search the flooded exterior before trying to enter the dungeon.
- Clear the fish around the approach to the round tower. The exterior contains four Triangular Slates; reaching the area alone does not unlock the Temple door.
- Check the rock on the left-hand branch beyond the round tower, then the area across the broken wall reached from the stone ramp.
- Return to the shallow-water route for the slate behind the fallen pillar to the southwest. The remaining slate is on the far side of the northeastern platform, where skeletons appear.
- Bring the slates to the entrance and save at Cave Entrance Obmuer Temple.
Before moving on: Temple entrance open; save made inside.
Source: TechRaptor / Robert N Adams: Obmuer Temple walkthrough (October 30, 2026).
6. Trident Keys, third Wind Gem and Sacred Cistern
Objective: Open the main route without getting sidetracked by the three-key treasure door.
- In the flooded cave, take the Sapphire Trident Key from the wall. Use the single-key door; the nearby three-key door is a later return, not the next required route.
- Beyond the next save point, dash into the open circular passage below. Continue through the ambushes to the Emerald Trident Key and third Wind Gem.
- Open the staircase shortcut and Emerald-key gate to Sacred Cistern. Recover the reusable keys via the opened shortcuts, then cross the cistern with three dashes.
Before moving on: Three dash charges, Sacred Cistern saved, reusable keys recovered.
Source: TechRaptor / Robert N Adams: Obmuer Temple walkthrough (October 30, 2026).
7. Royal Guards and Dagoom
Objective: Defeat the encounters sealing the main boss door.
- Beyond Prison Corridor, defeat Yepo, Erda and Wami of the Royal Orbewa Guard. The encounters have supporting enemies, so leave room to retreat.
- Once the three guards are beaten, return to save and prepare poison recovery before entering Dagoom’s arena.
- After Dagoom, collect the Silver Duck Figurine, then use the save point and elevator beyond the arena. The figurine expands the merchant’s stock.
Before moving on: Dagoom defeated; exit save point reached.
Royal Guard ambushes · Dagoom’s poison, summons and movement pressure · stock added by the Silver Duck Figurine.
Source: TechRaptor / Robert N Adams: Obmuer Temple walkthrough (October 30, 2026).
8. Finish the beacon loop and return to the Tower
Objective: Unlock the Tower of Knowledge entrance.
- Follow the Temple exit to Erma’s cave. Outside, take the stairway to another gargoyle and light it with the Azure Torch.
- Activate the nearby fast-travel spire back to Neasied, open the gate with its lever, then check the right-hand route for the remaining gargoyle.
- With all three outdoor beacons lit, use the opened elevators and island routes to return to the Tower entrance.
Before moving on: All three outdoor beacons lit; Tower entrance unlocked.
Source: TechRaptor / Robert N Adams: Obmuer Temple walkthrough (October 30, 2026).
9. Tower puzzle and Forbidden Archives
Objective: Open the route to the Tower boss.
- Inside, the numbered gargoyles are a separate puzzle from the outdoor beacons. Light 3 and 7 with the Azure Torch.
- Below the Storm Gem platform, dash to the staircase switch. Follow the elevator route to the NPC who provides the Forbidden Archives Key; return to the doors near the gem.
Before moving on: Archives open; save before the boss.
10. Necronomicon and the Mausoleum route
Objective: Use the new ability to open the next area.
- After the Necronomicon, the Acid Vial lets basic throwing daggers remove fleshy face barriers. Clear the barrier near the Archives-key NPC to reach the Mausoleum route.
Before moving on: Path toward Deimpo Mausoleum open.
Necronomicon ranged attacks and transformation strategy.
Source: Gamer Guides / Lowell Bell: Necronomicon chapter 7:07 (October 31, 2026).
11. Mausoleum: equip the mask and clear the sigils
Objective: Resolve the hidden-sigil gate before looking for the boss passage.
- Continue into the deeper dungeon beyond the wing altar and spiral staircase. Player reports place the two puzzle items along this exploration route.
- Fit the green lens to the headpiece and equip it. Carrying the items without wearing the headpiece does not reveal the sigils.
- Read the nearby tablet: the reported objective is to find and dispel six sigils. Revisit the dungeon with the headpiece equipped, then return to the boss door near Chef Gagi.
Before moving on: Six sigils dispelled; check the boss passage near Chef Gagi. This is a community-sourced gate checklist, not a complete dungeon route.
The item names are Mask of Second Sight and Puwema’s Lens. Their in-game descriptions explain that the matching lens lets the wearer see the god’s magic and that the mask can dispel it. See the published item screenshots. This checklist does not establish each sigil’s exact location.
Source: Steam player discussion: Mausoleum boss-door puzzle (November 1–2, 2026; community reports).
Still blocked after meeting the requirement?
Check your item and movement upgrades first, then compare your build with the PC patch notes. The patches address specific progression and boss bugs; they do not make every sealed door a bug. Our area list and weapon reference provide the names used elsewhere on the site.