Pre-release page. Launches on Steam November 9, 2026 at 3pm CET (14:00 UTC). Data here comes from the Steam page, the demo and official developer posts, and each page says which version it reflects. We'll update it for the full release.
Status: pre-launch. Everything below comes from the developer's posts and the developer's own 1.0-Pre3 text file. We haven't played the full game yet.
New content
- Layers 6–11. There are 10 main layers, a shorter 11th layer and an optional bonus ending sequence. See layers.
- Three endings. "You can beat the game now. In a couple of ways, in fact."
- Three playable characters. You unlock each one by finishing a run with the previous one. See characters.
- 40 Steam achievements. The September update said "over 30", and the launch post confirmed 40.
- Prosthetics. Losing a limb is no longer permanent. There are 3 tiers of prosthesis, and the top tier is better than a normal limb. Repairing and maintaining them works differently from healing. You can now also lose both legs at once.
- More drill pods, and they're easier to use, because runs can get long.
Balance and quality of life
- The game should be a little easier overall. Some traps are more clearly telegraphed, certain injuries are less debilitating and combat is less finicky.
- Later layers were tuned so they aren't too brutal, because losing hours of progress isn't fun.
- The lockpicking kit works from anywhere in your inventory.
- Wood block drops are more consistent.
- Amputating limbs is easier.
- Brain damage is less punishing.
Source: the developer's September 2026 progress update and October 15 launch announcement.
What the 1.0 text files add
Comparing the developer's demo 7.0.1 text file with the 1.0-Pre3 file for the full game turns up these new names. They may still change before launch.
Spoiler: new names in the 1.0 text
- 10 new items: Cryogenic core, Earmuffs, Heatfern sponge, Mini flesh rebuilder, Nano-tech scanner, Peg limb, P.E.O. limb, Red foliage, Spiceleaf, Steel prosthesis.
- 8 new conditions: High pressure, Very high pressure, Barotrauma, Critical barotrauma, Prosthetic limb, Loose screws, Bent prosthesis, Critical material loss. The first four are the tiers of a new barotrauma (pressure) condition.
- Layer 11 is called "CRIMSON ASCENT" in the 1.0 text and "ASCENT" in the demo text.
Not changing
- The demo stays on demo 7.0. The developer said it won't be updated, because backporting the changes would be "a giant hassle".
- Price: $22.99 with a 15% launch discount. See release date.
After launch
On November 9 we'll add the official 1.0 patch notes here and update the crafting, items and conditions pages to the full game.