Choose a start
Community static analysis of build 26284217 and a community ranching guide describe the Rat Wrangler occupation as a way to begin with a cage, six rats and feed. Starting equipment can differ from an upgrade purchased later.
For another occupation, community research lists Ranching in Wild’s Network, including a starter package and a queued Rancher visit. Its 0.46D build 26337366 analysis lists a 750 credit base price; difficulty and other modifiers can change your actual quote.
| Route | Starting point | Check |
|---|---|---|
| Rat Wrangler | Choose the occupation | Inspect the starting supplies |
| Network upgrade | Buy Ranching in an existing run | Read the actual price and wait for the queued visit |
Care, breeding and uses
The ranching guide and community research describe keeping rats in cages, feeding and breeding them, and slaughtering them for meat to use or sell. Yields depend on the animal and version; inspect your own stock rather than budgeting from an assumed fixed output.
- Check the cage and available feed before expanding.
- Keep breeding stock if you want to continue the cycle.
- Choose which animals to process and whether to use or sell the resulting meat.
The guides warn of a prion risk when feeding rats meat from their own kind. Do not assume that recycling rat meat is a risk-free feeding plan.
Set up the cage and feed
For its 0.46D build 26337366, community static analysis records a starting cage of 10 by 3 cells and 100 durability. Scrap repairs half of maximum durability; an ingot adds a row and 20 durability, up to 10 by 8 cells. Its analysis says rats can escape when durability is below 20. These are version-specific rules, not a guarantee for other builds.
Install a Livestock Feed Dispenser with the rats, load ordinary food and start it, as described by a community guide for build 26263409. Community research records a 40,000 kcal capacity in its later build; feeding does not cross cages. Community research also warns that a living animal put into the dispenser is killed before its capacity check, so keep breeders away from the input.
- Inspect the cage condition and make space for stock and births.
- Put the dispenser in the same animal inventory, load suitable food and start processing.
- Check stored calories, condition and waste each morning; repair before durability becomes critical.
Breeding and harvest numbers
Community static analysis describes pairing mature, living, opposite-sex rats in the same inventory; age three is sufficient, without requiring the displayed adult stage. It reports a base gestation of three cycles and a litter of three plus or minus one, modified by genetics. A second community guide also reports three days and an average litter of three, but cites another trade guide and does not establish independent testing.
Community research records an overnight starvation marker when fullness reaches zero; remaining at zero at the next processing kills the rat. A starving pregnant rat also faces a miscarriage check. A community guide recommends keeping rat meat out of both cage and dispenser because of prion disease; its game-data review did not find a cure. Emptying a contaminated dispenser clears its stored contents according to that guide, not necessarily an already infected animal.
| Cut | Weight | Base credits |
|---|---|---|
| Raw meat | 400 g | 159 |
| Small raw meat | 200 g | 65 |
| Morsel | 100 g | 30 |
| Small morsel | 50 g | 15 |
These are community allocation tiers and base values for build 26337366, not guaranteed sale prices. It says disease reduces effective weight before cuts are allocated, so two rats need not yield the same meat. The other guide cites a 450 g example yielding one raw meat and one small morsel; it does not provide a precise build. Check buyer and difficulty modifiers before projecting income.
Separate breeders from animals intended for harvest, and review auto-butcher settings before using them. Community research warns that certain sick or prion cull settings can bypass usual protections; a mark alone is not a universal safeguard.
Traps and visits
Community guides describe catching rats with a trap; a player guide reports cheese can improve the chance. Community sources differ: one describes a next-day visit, while community analysis describes a queued visit without guaranteeing that timing. The network purchase queues a visit in community analysis, but a next-day arrival is not assured.
For a separate animal production line, see Aquaculture; compare the unlock with other purchases in Wild’s Network.
Questions
Is 750 always the price?
No. It is a community-reported base price for the stated build. Read the offer in your save.
When does the Rancher arrive?
Sources differ on a fixed next-day visit. Allow for a queued visit rather than relying on a date.